![]() If you already own Universe Sandbox, just run Steam to download the latest version. ![]() Today also marks the release of another big update, Alpha 16. We look forward to all that is still to come. Steam Early Access Release After nearly 4 years of development, Universe Sandbox is now on Early Access and available for purchase directly through the Steam Store. The whole team will be there showing off the latest and best Universe Sandbox ² and celebrating our release on Steam. Or if you’ll be at PAX Prime later this week in Seattle, Washington, stop by the Indie MEGABOOTH to say hello. ![]() Let us know what you think of Alpha 16 using the in-game feedback or our forums, Facebook, or Twitter. We also made further improvements to the interface and fixed a bunch of bugs and stability issues. What’s new in Alpha 16? We’ve re-enabled and improved saving and loading and completely rewrote the rendering backend to implement logarithmic z-buffering, which addresses graphical issues and paves the way for some big visual changes. If you already own Universe Sandbox ², just run Steam to download the latest version. While we still do not have a release date or official price for mobile, we currently plan on it being a one-time paid app with no ads or in-app purchases.After nearly 4 years of development, Universe Sandbox ² is now on Early Access and available for purchase directly through the Steam Store. Double click inside the Universe Sandbox v32.2.2 folder and run the setup application. zip file and click on Extract to Universe Sandbox v32.2.2.zip (To do this you will need 7-Zip, which you can get here, or you can use the built in windows extractor). There are occasional bugs to fix in the mobile version, such as this one showing patchy trails on an iOS phone at high simulation speeds. Once the game is finished downloading, right click the. We’re also currently hiring a cross-platform engineer to help bring Universe Sandbox to mobile and beyond. ![]() We have been working on numerous updated user interface designs that improve functionality and clarity no matter what device you are on, and implementing those is one of our major next steps. Lower amounts of memory on mobile phones, as well as hardware limitations leading to poor performance, are two of the challenges we are still working on to get Universe Sandbox to run smoothly on mobile devices. Create, destroy, and interact on a scale you've never before imagined. It merges gravity, climate, collision, and material interactions to reveal the beauty of our universe and the fragility of our planet. How do we make the user interface work in both portrait and landscape orientations? Universe Sandbox is a physics-based space simulator.Working around the limitations of minimum button sizes required for a touchscreens.What’s the best way to manage all of the different panels on a small screen (our guide system creates particular challenges)?.However, we are still working on solving a few design challenges including (but not limited to): For example, our bottom bar redesigns both create a sleeker, more adaptable desktop experience while also making everything more accessible on mobile. You may have seen some of the improvements we’ve made to our user interface in recent updates. The interface filling up the entire screen on a mobile phone shows how challenging it can be to fit all of the windows on a smaller display. If you do try this, you’ll notice it presents quite a design challenge, not only for existing features but also for any features we add. You can check out how we are building this flexible user interface right now by making the window in the desktop version small. In Update 26, we unified the user interface across desktop and VR, and we’re continuing to develop this unified interface with physically smaller (that is, mobile) screens in mind. For the last few months, we’ve been focusing on making sure the mobile version is just as fun to play as the desktop version.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |